VR Archery Adventure Game
Project Overview
Gameplay & Mechanics
Deliverables
Game Package
THE CHALLENGE
Designing natural, satisfying bow mechanics that feel intuitive in VR while ensuring performance stability and fun combat pacing.
OUR APPROACH
Using Unity and the XR Interaction Toolkit, we created a custom bow-and-arrow system with dynamic draw strength, haptic feedback, and hit reactions. Worldbuilding included stylized forests, ruins, and enemy camps.-interactions added energy without overwhelming the user experience.
We added enemy A.I., wave progression, puzzles, and a skill upgrade system. The game was optimized for Meta Quest performance budgets.
THE OUTCOME
The client received a polished VR game prototype with modular gameplay, high replay value, and scalable environments.



